

Of this, contributors chose to allocate 30.90% to the charity: $392,953 for the Electronic Frontier Foundation and Child's Play Charity. Samorost 2 has been featured in the Humble Indie Bundle which took place from - which was subsequently extended to the 15th and raised $1,273,613. App Store (macOS) - includes the Mac version.Explore the beginnings of the Samorost series in the space gnome’s original bite-sized adventure, formerly released in 2003. Amanita Design Store - includes Win, Mac and Linux versions of the game and soundtrack in mp3 format. Download Samorost 1 App 1.12.0 for iPad & iPhone free online at AppPure.Collector's Edition (Russian) - includes a CD with a Russian version of the game, a CD with the soundtrack and artbook with some sketches, informations, etc.International release - includes a CD with the Win and Mac versions of the game and the soundtrack ( CD-DA and mp3 files).Samorost 2 was released in several physical and digital formats. The Samorost 2 Soundtrack won the Original Sound category at the Flashforward Film Festival 2006. The CD includes the PC and Mac version of Samorost 2 by Amanita Design. It was recorded, mixed and mastered by Tomáš Dvořák at Mush Room Prague / Budapest. Jakub Dvorský, Tomáš Dvořák - cover design.Tomáš Dvořák - composer, writer, arranger and producer.The game was remastered and released on May 20, 2021, for Windows and macOS for free. Two sequels were released, Samorost 2 in 2005 and Samorost 3 in 2016. The game features surrealistic, organic scenarios that mix natural and technological concepts (often featuring manipulated photographs of small objects made to look very large), creative character designs and a unique musical atmosphere. Samorost is a puzzle point-and-click adventure game developed by Amanita Design.The first game of the Samorost series was released in 2003 for free on the Amanita Design website. Solving a puzzle will immediately transport the player character to the next screen. The game contains no inventory or dialogue, and the solving of puzzles mainly consists of clicking on-screen elements in the correct order. The puzzles are sequentially linked forming an adventure story. The goal of the Samorost games is to solve a series of puzzles and brain teasers. The player interacts with the world with a simple point and click interface directing a small, white-clad humanoid with a little cap and brown boots (called simply "gnome" by Dvorsky). Gameplay is similar to the previous game. Driver then sits with Gnome and dog at a bonfire before departing while Gnome lies at Cherry trees falling asleep. They venture through the planet and eventually find taxi driver and convince him to take them home. Gnome saves the dog and together they escape the planet but their airship runs out of fuel and crashes on another planet.

He manages to infiltrate alien's underground base and finds the dog who is held by alien's leader for joy. He lands with his Polokonzerva airship on alien's planet. Gnome spots aliens leaving with his dog and sets up to save it. They are interrupted by Gnome's dog who is then kidnapped by Aliens. The game starts when Aliens land at Gnome's house and steal his berries.
